Not to mention, "Forspoken" will also be featuring AMD's FidelityFX Super Resolution (FSR) on both PC and the PS5 (which if you weren't aware is using AMD hardware). In short, this massive open-world game can load assets up faster than you can "hamburger." A SATA SSD can only load up in 3.7 seconds (still pretty dang fast), while a mechanical HDD can load things up in 21.5 seconds (again still blazing fast compared to normal circumstances). The game does have a story for its protagonist Frey Holland though, which was revealed in more detail this week ahead of its upcoming launch on PC and PS5 this May.A 1.7 to 1.9-second loading screen is absolutely insane, which is achievable by pairing an M.2 NVMe SSD with DirectStorage. This potentially allows for near-instantaneous loading of a game, something which has become a hallmark for the current generation of console gaming with titles such as Spider-Man: Miles Morales and Doom Eternal showcasing blistering speeds on the respective SSDs of the PS5 and Xbox Series X|S consoles.įorspoken is shaping up to be a good-looking showcase of new technologies, as it also incorporates AMD's new FidelityFX Super Resolution tech into its design. Microsoft is working on fine-tuning the technology and refining it in the future.Īs for how it works, DirectStorage allows the GPU to communicate directly with an SSD so that games and textures can be loaded without needing to check in first with the CPU and main memory. Developer Luminous Productions had to optimize it for Forspoken, and the studio did note that improvements could be made to prevent data bottlenecks with graphics decompression. There is a caveat to this though, as the technology isn't exactly plug-and-play software. Now Playing: The Technologies of FORSPOKEN By clicking 'enter', you agree to GameSpot's
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